Making Weapon Systems: Mammoth Tank
Submitted by Allied
General
Remember RA1's Mammoth Tank's? They would use 120 mm cannons on vehicles and
structures but missiles on infantry. This can be done very easily in RA2.
First created an basic tank weapon here is an example taken from rulesmd
; light anti-armor cannon
[90mm]
Damage=36
ROF=50
Range=4.75
Projectile=Cannon
Speed=40
Warhead=AP1 ;This is IMPORTANT
Report=LightTankAttack
Anim=GUNFIRE
Bright=yes
Now go to the warheads section and copy [AP] Entry. You should get this.
; armor piercing (discarding sabot, narrow effect)
[AP]
CellSpread=.3
PercentAtMax=.5
Wall=yes
Wood=yes
Verses=25%,25%,25%,75%,100%,100%,65%,45%,60%,60%,100%
Conventional=yes
InfDeath=3
AnimList=S_CLSN16,S_CLSN22
ProneDamage=50%
Now change it to the following:
; armor piercing (discarding sabot, narrow effect)
[AP1]
CellSpread=.3
PercentAtMax=.5
Wall=yes
Wood=yes
Verses=0%,0%,0%,75%,100%,100%,65%,45%,60%,60%,100%
Conventional=yes
InfDeath=3
AnimList=S_CLSN16,S_CLSN22
ProneDamage=50%
You could add this warhead to the entries list but it's optional.
The first 3 entries in Verses stand for none, flak and plate - armor types
used for infantry.
By changing these figures to 0% it makes this warhead non-usable against men.
Attach this to 90 mm cannon and it won't fire on men. Now find the [MammothTusk]
Entry
; Vehicle carried anti-tank missile
[MammothTusk]
Damage=50
ROF=80
Range=8
Projectile=AAHeatSeeker
Speed=20
Warhead=HE
Burst=2
Report=ApocalypseAttackAir
Now copy it and change it t something like this
; Vehicle carried anti-tank missile
[MammothTusk1] ;Must have different weapon name
Damage=50
ROF=80
Range=8
Projectile=AAHeatSeeker2 ;Must have this makes missile hit ground targets.
Speed=20 ;consider making this faster like in RA1
Warhead=HE
Burst=2
Report=ApocalypseAttackAir
; Add TurboBoost=yes will make missiles more effective against aircraft.
Now give these weapons to an unit and it will now use missiles against men
and flying things and cannons against armor :) Other combinations could be
infantry only rifles and AP bazooka's.
>
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